Monday 2 January 2012

William Davies - Level Design

I have used UDK, Maya and Photoshop to design, script, model and texture levels through an iterative process. I have real world experience making games, including having texturing duties on a cancelled Facebook game and 2d art and level design duties on a game for Preston City Council to promote the Preston Guild Festival named Cotton Pops, now available for iPhone 4 and iPad. My game ideas have sometimes been known to be quirky.



Contact Details
Email: wjamesd@live.co.uk

Work Examples: